﻿using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Windows.Forms;
using System.Net;
using System.Net.Sockets;
using FriendlyFireLibrary;

namespace NetworkSendTest
{
    public partial class Client : Form
    {
        public Client()
        {
            InitializeComponent();
        }
        Client2 client2;
        private void Form1_Load(object sender, EventArgs e)
        {
            client2 = new Client2();
            client2.ShowDialog();
            Close();
        }

        private void button1_Click(object sender, EventArgs e)
        {
            Close();
        }

        private void button2_Click(object sender, EventArgs e)
        {
        }

        private void button3_Click(object sender, EventArgs e)
        {
        }

        private void button4_Click(object sender, EventArgs e)
        {
        }

        private void RefreshForm()
        {
            this.Invalidate();
            this.Update();
            this.Refresh();
        }

        private void btnClose_Click(object sender, EventArgs e)
        {

        }

        private void button5_Click(object sender, EventArgs e)
        {
        }
    }
}
